
Robert Kirkman’s The Walking Dead: With the graphic novels’ huge success and the TV Series gearing up for its 3rd season on AMC, a video game adaptation of the Walking Dead world was bound to happen. When I heard that Telltale Games (Back to the Future: The Game, Tales of Monkey Island) was developing the property, they sounded like a perfect fit. However, their past games have been decent at best, leaving me a bit worried on how The Walking Dead would come out. As a fan of both the comics and the TV series, I bought the first episode on the Playstation 3 anyways. After playing through the first episode of the game in one sitting, I was instantly hooked and left with a strong impression, reminding me why I loved The Walking Dead in the first place. This is Telltale’s best work yet. Read more…

When I heard about Resident Evil: Operation Raccoon City, I was instantly excited for its release, since it had two things that we’ve never seen in a Resident Evil console game: four player co-op, and the ability to shoot and move at the same time. Videos and trailers sealed the deal and I saw myself lining up to get my copy with a friend the day it was released. After just a day with the game, I realized that all the reasons why I wanted this game so much combined weren’t enough to swallow this mess. Resident Evil fans, bear with me. Read more…
Child of Eden (Xbox 360) Review

When news broke that Tetsuya Mizuguchi was developing another mind-trip of a rhythm shooter, I was on-board right away. Mizuguchi, the genius behind Rez, Lumines, Meteos and Space Channel 5, is a master at combining powerful audio-visual experiences with intense gameplay. No one really knew what to expect from a game called Child of Eden. Then at E3 2010, Mizuguchi showcased the game with the Kinect sensor, surprising everyone with its amazing, abstract graphics, electronic/J-pop soundtrack and a game mechanic that seemed perfectly matched to Microsoft’s peripheral – using one’s hands to control two targeting reticules.
The prospect of controlling a shooting game with Kinect was a little daunting, but I was up for the challenge. After my aunt bought my little sister a Kinect for Christmas, I knew that as a fan of Q Games’ previous titles I simply had to get this game and try it out.
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After the monumental success of Uncharted 2: Among Thieves, a third game was sure to happen. Two years later, Naughty Dog announced Uncharted 3: Drake’s Deception and just like any other fan of the series, I was cautiously excited. The bar set by the second game was very high, prompting the big question that’s been hovering in our heads since – could the third game in this epic trilogy possibly top the second? Read more…
December 19th, 2011
Quash

The sequel to one of the most unforgiving RPGs you’ll ever experience is finally out. I was a huge fan of Demon’s Souls and praised its deep RPG elements and painful difficulty. What the sequel brings is the same level of quality and challenge, with much harder bosses to face, a bigger world to explore, and an expansion of the game’s unique online system for the better. I’ve died 300 times so far, but I still think this one of the best RPGs you’ll ever experience. Grow a pair and take on Dark Souls, head on! Read more…

For a gamer seeking a challenge, there’s nothing quite as satisfying as playing a game that’s easy to learn, difficult to master and eventually completely wipes the floor with you. Atlus’ Catherine is such a game; it is in a class all its own, a hybrid puzzle-platformer with fast-paced, quick-thinking strategic gameplay. Read more…
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